exports.vrs_permanentid:Fn(...).
GetPermanentId
Returns the permanent ID of an online player.number
required
The player’s server id.
number | nil
GetPermanentIdByIdentifier
Database fallback that works even when the player is offline.string
required
The player’s
citizenid (QB/QBox) or identifier (ESX).number | nil
GetIdentifierByPermanentId
Reverse lookup: resolve a permanent ID back to a stored identifier.number
required
The permanent ID to look up.
string | nil
GetSourceByPermanentId
Resolve a permanent ID to a live server id. Online only.number
required
The permanent ID to look up.
number | nil
GetAllOnline
Returns a map of every online player’s source to their permanent ID.{ [source] = pid }

